Teens play Roblox for many positive reasons, from relaxation to community building to identity formation and creative self-expression. Among the many teens who play video games — 85% of all U.S. teens, according to a 2024 Pew Research Center report — nearly three-quarters said spending time with others is one reason they play. More than half said gaming helps their problem-solving skills.
But parents know there is potential for harm on Roblox or any online platform. Teens do, too: That same Pew study found that 80 percent of teens ages 13-17 think harassment in video games is a problem for people their age, and more than 40% said they have been called an offensive name while playing.
Your teen might be sensitive to a conversation about cyberbullying and online safety, but parents and caregivers can and should offer consistent messages to help teens know how to identify inappropriate behavior on the platform — and what to do when they encounter it. Even brief or “micro” conversations held at regular intervals can make a big impact on how your teen thinks about their safety online.